Portfolio 2026
Photo manipulation by Muhammad Haiqal: two Wana Orange Juice bottles on a tree stump in a highland valley at sunset, under an orange tree.

Game Design & Graphic Design

Hiraeth

The portfolio of Muhammad Haiqal

A Game Design diploma student building 2D and 3D games in Unity with C#, with posters, photo manipulation and brand identity made in Photoshop and Illustrator.

Selected Works

Posters, photo manipulation, brand identity and 3D. Select any piece to see it full size.

Chapter 01

Posters & Photo Manipulation

Two Wana Orange Juice bottles on a tree stump in a sunset valley, under an orange tree, with a monarch butterfly on one cap.
01Wana Orange JuicePhoto manipulation
Pink and red poster headed Strawberry Sundae, with two illustrated sundae cups, strawberries, a New Arrival badge and the Kasue Dessert logo.
02Strawberry SundaeVector illustration, poster
Dark event poster with a neon Valorant title, a hatted figure holding a glowing tower, and tournament details for Dewan Utama KPTM Ipoh.
03Valorant E-Sports TournamentEvent poster
Chapter 02

Brand Identity

Gold Hiraeth crest: a crowned shield holding a stylised letter H, with branching antlers and the Hiraeth wordmark below.
04Hiraeth CrestLogo design
Front and back of a black Hiraeth business card with gold crest, leaves, contact details and a QR code.
05Hiraeth Business CardPrint, front and back
Chapter 03

3D

3D render of the gold Hiraeth crest on a round black stage with a desk, a display stand and warm spotlights.
06Hiraeth Stage3D scene
3D render of a stone-bladed sword with a gold guard, planted in grass under a spotlight, with a dark forest behind.
07Sword in the Clearing3D scene
3D render of a low-poly character in grey armour holding a sword on a stone plinth, in a grass field.
08Low-Poly Knight3D character
Illustrated self-portrait of Muhammad Haiqal sitting cross-legged in a dark shirt and red tie, below the gold Hiraeth crest, with the words Design, Create, Inspire.
09Self-PortraitIllustration, identity poster

Hello, I am

Muhammad Haiqal

Muhammad Haiqal Bin Sidek, also known as karu

Hulu Langat, Selangor, Malaysia

  • Game Design
  • Unity
  • C#
  • 3D Modelling
  • Level Design

I’m a Game Design diploma student seeking an internship in game design and development. I’m experienced in building 2D and 3D games in Unity with C#, including a client project for a Malaysian e-sports organisation. I’m known for punctuality, time management and persistence in completing tasks, with an adaptable approach to changing priorities.

Alongside games I do graphic design: the posters, photo manipulation, logos and illustrations on this site, made in Photoshop and Illustrator. I’m passionate about both programming and storytelling.

Education

  • 2024 – PresentDiploma in Game Design, Kolej Poly-Tech Mara (KPTM) Ipoh, Perak, Malaysia
  • Coursework covering Game Designer, Game Developer, Level Designer, Game Tester, Storywriter and Scriptwriter roles
  • Dean’s List Academic Achievement Award
  • 2019 – 2023SMK Dusun Nanding

Certifications

  • July 2026International Certificate of Participation, Global Youth Diplomacy Model United Nations

Languages

  • MalayIntermediate
  • EnglishIntermediate

The Toolkit

Unity and C# for games, Photoshop and Illustrator for graphics. Pick a slot to see what each one is for and where it shows up in the work.

Main tool

Adobe Photoshop

Photo manipulation and compositing: combining separate images, then matching light, shadow and colour until they read as one picture. Also glow and lighting effects for posters.

Seen in

Main tool

Adobe Illustrator

Vector illustration, logo design and layout: clean shapes, strong silhouettes and type that holds together at any size.

Seen in

Adobe Animate

Part of my design toolset, for bringing 2D graphics into motion.

Canva

Quick layouts and everyday design, alongside the Adobe tools.

Blender

3D modelling and 3D environment creation.

Seen in

Visual Studio .NET

Part of my game engine and programming setup, with Unity and C#.

Visual Studio Code

My editor for scripting. Trial Of Knowledge, a text-based game, was written here.

Main tool

Unity

Building 2D and 3D games with C#, including a client project for a Malaysian e-sports organisation, Serve&Sip and Dead End.

Ren’Py

Visual novels and branching stories. Karris: Hidden Realm was built with it.

Roblox Studio

One of the game engines I work with.

C#

The language I use to build 2D and 3D games in Unity.

Python

Beginner to intermediate, for scripting and logic.

Design

  • Game Design
  • Level Design
  • UI/UX Design
  • Storytelling

Art & Graphics

  • 3D Modelling
  • 3D Environment Creation
  • Graphic Design
  • Concept Art
  • Poster Design
  • Photo Manipulation
  • Vector Illustration
  • Logo & Brand Identity
  • Print Design

Professional

  • Creative Problem-Solving
  • Time Management
  • Adaptability
  • Punctuality
  • Persistence
  • Teamwork

Game Projects

2D and 3D games in Unity with C#, plus interactive stories and video.

  1. 01

    3D Game for PWEM

    Responsible for building a 3D game for PWEM, a Malaysian e-sports organisation, as the client.

    Client project
  2. 02

    The Dream That Lied

    A 2D storytelling pixel game about escaping a surreal dreamscape and returning to reality. Developed independently as a solo developer.

    2D, college assignment
  3. 03

    Dead End

    Search the boxes for a hidden key and escape. Developed independently as a solo developer, to practise 3D game mechanics, level design and player interaction.

    Unity 3D, college assignment
  4. 04

    Serve&Sip

    Serve desserts and parfaits by picking the right ingredients from a recipe book. My first Unity game as a solo developer.

    Unity, C#
  5. 05

    Karris: Hidden Realm

    An interactive web novel inspired by Old Malay culture and mythology. Made with friends as TerTongGang; I handled storyline, scripting and interactive elements.

    Ren’Py, team
  6. 06

    Trial Of Knowledge

    A text-based game about player choice and story-driven play, written to sharpen my scripting.

    VS Code
  7. 07

    Food Review Video

    An assignment video. I was the cameraman and video editor: filming, composition, cutting and sequencing.

    Video
Hiraeth crest

Thank you.

Seeking an internship in game design and development. Got an opening, a brief or a collaboration in mind? Let’s talk.

muhammadhaiqalsidek@gmail.com Back to start